And boom, I'm alone in a forest fighting off death eaters, or deep inside a dragon's lair that I now need to escape from. To do that we need to scout out possible routes into it and find out which is the safest. "We need to find our way into the Ministry of Magic," Hermione explains. Harry Potter and Deathly Hallows - Part 1 does just that, and more. And then you screw it up basic storytelling 101, haphazardly connecting scenes and dialogues without any form of coherency. ![]() You pay a huge amount of money for the license, more than you'd ever consider spending on developing the actual game, and don't have to both with coming up with plotlines or anything complicated like that. Once thing that always get to me when it comes to bad licensed game - which Harry Potter and the Deathly Hallows - Part 1 certainly is - is how bad they usually are at telling stories.
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